Posts

Showing posts from February, 2019

Re-written Ranger

Keen Eye (replaces Favoured Enemy) You are an expert at discovering an enemy’s weaknesses. By remaining motionless and observing a creature, you discover the flaws in their strategy, patterns of behaviour, and weak  points in their fighting technique. The more you study them, the more you can exploit this.  Choose a target. If you do not move on your turn, you may use your bonus action to make a  Wisdom (Perception) check against an enemy. The DC is 8 + the enemy’s Challenge Rating. If  successful, you have marked the creature. Only one target can be affected by Keen Eye per  battle.  Only one enemy can be marked at a time.  Enemies are unaware they are marked, although  they may notice the Ranger studying them and draw their own conclusions.  Once you’ve  successfully marked a creature, you can forgo moving on later turns to add an additional mark.  You can place a total of three marks on a creature. Hitting a marked ...

Ancestries of Aldar

Half-Dwarf Ability Score Increase:  You get +2 to Constitution and +1 to any other stat of your choice. Age:  You live longer than humans yet shorter than dwarves. Size:   Your size is medium. Speed:   Your base walking speed is 30ft. Darkvision:   You can see in dim light within 60ft as if it were bright light, and in darkness if it were dim light. You can’t discern color in the darkness, only shades of grey. Tough As Nails:   Whenever you roll hit dice, after rolling you can choose to re-roll one hit-die and take either roll. Once you use this feature you must finish a long rest before you can use it again. Resistant*:  When making a saving throw (constitution) add double your constitution modifier. Additionally, if you fail a constitution saving throw, you can choose to succeed instead. Once you use this feature you must finish a long rest before you can use it again. Dwarvern Combat Training:   You have proficiency wit...

11 Steps For Generating A D&D Player Character

1.  Roll 4 d6 separately 6 times (there are 6 stats on a character sheet). 2.  Of the 4 d6, erase the lowest roll. 3.  Add together the remaining 3 d6 rolls. 4.  If the grand total result is NOT 8 or higher, the player must re-roll until the grand total result is 8 or higher. 5.  If all 6 stat results are generated for the player and their grand total stat bonuses is NOT +2 or higher, the player must re-roll all the stats again. 6.  Once all 6 stats are generated, the player begins customisation and may assign each roll total to a stat. 7.  The player then chooses a race to further customise their stats (as each race has a stat bonus). 8.  If applicable, the player then adds any level stat increases. 9.  The player then chooses a class. 10.  The player then chooses a background. 11.  The player then writes a backstory. Done!!